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数据保护

简介

保护您的隐私是很重要的%(本公司)。我们已通知信息与数据保护专员对数据的处理按照数据保护法(章%法例第440)的要求。我们努力通过实施适当的技术和组织控制,在任何时候以确保保护您的个人信息。请花一点时间阅读以下政策,以了解我们如何处理您的个人信息,如您使用我们的服务将表示您接受其内容。如产生的任何争议这一政策的英文版本为准

个人信息的收集的目的

我们收集和使用您的个人信息,以满足法律及监管规定;由于历史和统计目的;出于安全和控制;为您提供我们的服务;并且,使之在未来提供给你更多这样的服务。不时地,我们还可能通过信件,电子邮件,电话或手机联系向您介绍我们的产品或任何事件,活动,项目,计划,开发,经营和特别优惠正在发生,即推广本公司的支持。

通过与您的信息,我们提供确认你没有考虑使用您的信息按照本隐私政策,是违背了您的权利下的数据保护法(第440%的法律)。

我们鼓励您与我们联系随时提醒您有权接收任何促销或营销材料的选择。

个人信息泄露给第三方

作为一项政策,本公司将不会透露任何个人信息提供给任何人,除非那些需要访问您的数据为您提供的服务。

我们可能,但是,根据法律规定或法律程序披露您的个人信息提供给当局如本地彩票和博彩管理局。

我们也与供应商对公司的系统和服务共享您的数据,但是,这些都是由法律约束,只有确定了与他们的合同协议才会透露。

我们个人信息的保护

本公司保障您发送给我们的物理,电子和管理程序中的数据的安全性。对于敏感数据的SSL加密传输是用在我们的网站和我们的付款处理器通信。请注意,我们不能保证在Internet上传输的任何数据是完全安全的。因此,当你在互联网上保护您的个人数据,我们仍建议您采取一订的预防措施。

访问您的个人信息

你总是有机会获得我们对您的信息的权利。审查和更新您的个人联系信息,只需登录我们的网站与您的用户名和密码,并通过我的帐户页面中,您可以更改您的信息。如果你愿意,你可以使用在网站上提供的联系方式联系客户服务代表。此外,你必须有任何不准确的信息更正和在适用情况下,删除的权利。

这是我们请你向我们提供的信息,我们掌握您的书面请求权。

Cookies

我们的网站使用cookie来跟踪访问我们的网站。任何访客访问我们的网站会收到他们的计算机上的cookie。这是用于网络分析的目的只有一个无害的数据包。
一个会话cookie被用于实际的玩家,当他们登录我们的系统能够通过网站来跟踪他们。当会话结束,cookie被从工作站中删除。

承诺隐私

为了确保您的个人资料的保密性;我们对本公司的每一位员工学习这些隐私准则。

本公司网站可能,不时的,含有其他网站的链接。本公司不会与这些网站分享您的个人信息,不负责对他们的隐私惯例。我们鼓励您了解任何该公司的隐私政策。

如果我们要以不同的方式不同于收集时所述使用您的个人信息,我们会相应地通知您。

该公司的隐私政策如有变更,在任何时候。你可以定期检查我们的隐私政策时候又进行任何更改。

参考文献:2001数据保护法
法律声明16条2003年

使用数据

%有义务遵守现行适用的数据保护法律和法规。我们的隐私政策符合所有法律规定,以确保您的数据受到保护,并以适当和合法的方式处理。如果您认为您的隐私权受到侵犯任何方式,数据保护专员办事处可通过以下方式联系 http://www.dataprotection.gov.mt

未成年人保护

禁止任何人未满18岁的发挥我们的任何游戏,即使在​​FUN模式。 %要求的身份证明之前完全激活您的帐户,以确认你的年龄合适。您的身份可传真,邮寄或上传。唯一的标识形式是护照或国民身分证。 %可随时验证你的年龄和来自第三方的进一步证明。请注意,帐户可能会被暂停,直到我们收到了满意的验证。这使得%留在遵守%(彩票和博彩管理局)及其负责任博彩政策。

安全措施

为了防止第三方非法操作,保存从其中一个接连的计算机的IP地址是必需的。如该公司将明显受到非法访问的组织攻击,安全系统将保障本集团获得安全 -电脑 配备先进的安全手段,内置专门以保护来自互联网的攻击设备。此外,该公司使用的内部机制,数据与安全限制系统的保护来保障数据安全。

数据修改

作为一个注册用户,您可以在任何时候修改你的用户资料(除了用户名,名字,姓氏和出生日期)。数据可在登录后进行修改,已进入你的帐户,并已点击了链接“帐户配置文件“和”个人资料“后。

关闭玩家账号

玩家如果想关闭他们的玩家账号可以通过联系客户服务部 [email protected]. 游戏账号的余额将按照玩家的要求予以退还。

终止后的帐户,出于法律上的原因玩家信息仍然保留。欲了解更多信息,请联系客户服务 [email protected]

帮助部分

与%玩的就是 :

简单: 最大关注界面,设计和服务的可用性.

安全: 利用最充分的技术.

合法: 我们的游戏在LGA,马耳他彩票和博彩管理局都经过了合法注册。

个人: 客户以完全透明的方式控制所有流程,从服务,资金流动,到存款和取款。

社交的: 当和他人分享时这个游戏是很好玩的。如果你独自玩这个游戏并想从中获利,你将有很大的风险变成赌徒.



注册

为什么注册?
注册%是免费的。如果您向我们注册,这将允许您访问我们的网站,建立您的帐户,真正参与我们的游戏。当你注册是没有注册费有,你只需接受访问的条款和条件访问我们的网站和游戏.

为什么我需要个人详细信息?
提供正确的个人信息是为了正确识别您的身份,以支付任何奖金,为了让我们遵守了解客户所需(KYC)的要求。这就是为什么我们要求你出正确的详细信息,包括您的姓名以及地址,因为它们出现在您的银行对账单的付款方式你决定使用的类型。除了这一点,我们也需要你的生日日期,以确认你是合法赌博年龄,因此有权玩词游戏。通过提供正确的电子邮件,您还可以通过发送到您的电子邮件中的链接以验证并激活您的帐户。这将确保您收到的特别优惠,促销活动和时事通讯发生在我们网站.

我的个人信息安全吗?
%采用最先进的技术状态,以确保您的个人资料最大可能的保护。你的Web浏览器的网站,是通过使用加密和安全协议(https://开头),以及一个SSL安全证书保护。所有这一切,连接到被监视的24/7,并且连接到一个安全的数据中心内部的安全服务器。

验证帐户

为了确保账户和玩家的安全和遵守的%博彩管理局(LGA)的规定,在我们必须验证您的身份前,你的第一笔取现之前。

在你的第一笔取现之前我们需要你的以下文件:
1)照片的身份证明文件,如护照,身份证或驾驶执照背面的正面和有效副本
2)如果使用信用卡的存/借记卡,您的帐户的信用卡或借记卡的正面和背面的副本。为了安全起见,覆盖卡正面卡号的中间8个数字及卡片背面的3位数字的CVN安全的代码.

这可以扫描并通过电子邮件发送给 [email protected] 随着您的用户名。

玩家账号

我如何登录到我的帐户?

在%,我们的精简网站允许你登录到你的帐户中有以下三个简单的步骤:

1 单击“登录”在%首页的顶部。你将被重定向到登录页面。
2 输入你的用户名和密码这样你就已经注册了我们相应的版块。
3 单击“登录”按钮。

我忘了我的用户名/密码,我该怎么办?

如果你忘记了密码,通过在%首页上方点击“登录”进入登录页面,然后按照下面的步骤:

  • 点击“忘记密码或用户名?”
  • 请输入你的电子邮件地址,并点击“发送”或发送一封电子邮件要求我们把你的用户名发送给你

    如何更改我的密码?

    在%,安全是一个非常严重的问题,我们建议你经常更换你的密码。为了改变你的密码,首先登录到自己的帐户并遵循这些简单的步骤:

    1. 进入“我的资料”页面。
    2. 选择“更改密码”选项
    3. 在相应版块中输入旧密码和新密码。
    4. 点击“更改”按钮,完成这一过程。

    如何查看我的账户余额?

    在%审查您的帐户活动和获得报告很简单。遵循这些简单的步骤以检查你的帐户余额:

    1. 访问您的帐户并进入“收银机”
    2. 选择“历史记录”选项来查看你的余额。

    我如何查询我的交易记录?

    在%,你可以在任何时候检查你的交易记录。为了做到这一点,只需按照以下简单的步骤:

    1. 访问您的帐户并进入“收银机”
    2. 从选项中,选择“历史记录”。
    3. 选择你想生成的交易周期的开始日期和结束日期。
    4. 选择“查看”按钮,生成你的个人的交易记录。

    如何更改我的个人信息?

    %的界面,你可以轻松地进行修改和更新你的个人信息。为了更新你的个人资料,请按照下列步骤操作:

    1. 从“顶”栏,点击你的名字,直接进入你的个人资料
    2. 在相应版块中输入新的详细信息。
    3. 选择“更新”按钮以完成该过程。

    如何关闭我的账户?

    如果你决定关闭你的帐户%,请遵循这些简单的步骤:

    1. 从“顶”栏,点击你的名字,直接进入你的个人资料
    2. 选择“关闭帐户”按钮以完成该过程。

    我怎么去我的玩家帐户?

    一旦你注册了一个账号,你可以通过在主页上输入您的用户名和密码在登录字段并单击登录按钮访问它。在你的玩家账户内,您可以选择查看你的钱包,在那里你可以存款和提款,编辑您的帐户资料以及选择你喜欢什么类型的游戏可以玩。

    条款及条件

    这些条款和条件是由以下主要部分组成的:
    • 一般
    • 规则和程序决定了游戏
    • 免责声明及责任限制
    • 杂项规定
    • 隐私政策
    • 禁止洗钱
    • 负责任的博彩
    • 安全规则


      下载完整的条款与条件

    付款方式

    为了开设一个存款账户可使用下列付款方式:


    存款

    方式 描述 费用 存款 取消 Fast deposit 限值.

    支付安全

    安全

    当我们发展Pknet的时候,我们的一个主要制定标准是确保我们可以为我们的会员提供一个安全的环境来享受赌博游戏,并为会员提供一个平台,在玩我们游戏的同时知道他们的帐户被最高标准的管理提供安全性,专业性和公平性。

    我们的系统采用了最先进的安全措施,目前在游戏行业提供不断监测,以确保公平竞争。

    我们与其他的网上赌场相比还提供下以下的功能:

    • - 安全支付
    • - 认证系统
    • - 没有下载游戏
    • - 公平游戏

    认证系统

    我们还选择了一个独立的机构认证,确保给那些玩家最大的保护。

    没有下载游戏

    在我们的赌场游戏采用Flash技术已经开发。这使你无需下载任何软件来播放,从而减少病毒或间谍软件的风险。
    您可以登录并在任何PC上玩,你将不会被局限于只包含一台计算机下载的程序。我们做这样的选择,以确保在使用我们的游戏事,可以有最大限度的自由和愉悦的游戏。

    公平游戏

    我们相信,诚信公平竞争和我们所有的服务都是为了与您共创一个诚实守信的关系。

    为了保证完全公平竞争,我们所有的游戏操作使用经过认证的随机数发生器,它随机抽取号码,和不可预知现象,如热噪声。因此,游戏的结果可以以任何方式来预测或彼此相关,与由数学或算法,它根据预先设定的函数提供的结果所产生的伪随机数。我们的计算机系统也被密封。在我们的网站,你可以放松游戏:一切取决于机会和运气。

    因为我们的赌场游戏是如此严格监管,并受到严格%的网上博彩法律,你可以放心,您的游戏体验将是有趣的,安全无忧。我们的获奖者保证高回报,但我们也采取防范措施鼓励我们的会员赌博极高的款项。按照法律%,我们的赌场提供了一个计时器,永远是你的游戏会话期间存在。用金额玩一小时后,系统会自动封锁。此功能可帮助我们的成员仍然意识到自己的预算和游戏习惯。我们不纵容未成年人赌博,因此不允许超过18岁的扣除任何玩家进入游戏。}

    FAQ

    为了投资我的账户和进行游戏,我必须下载软件吗?

    不。为了玩你喜欢的赌场游戏%,你将不需要下载任何软件,你也不会被要求在做交易时下载任何软件。

    我如何取款?

    在顶端的最上面一栏,请点击 收银机, 然后点击 取消
    系统将提示您选择您的首选付款方式。输入您要取款的金额。请点击 取消.

    我的每日取款限额是多少?

    在%,你可能每天取款超过€2,000。在这里如果你已经赢得了巨大的金额,并希望增加取款金额,请联系我们的在线客服,我们将很乐意为您服务。

    我还没有收到我的提款?

    请注意,所有的取款将需要2-5个工作日才能出现在您的账户中的资金;如果这个时间段已经过去了,你仍然没有收到您的取款,请联系我们的在线客服,我们将能够进一步协助您。

    负责任的博彩

    Pknet的目的是为了确保高质量的娱乐,提供玩家一个绝对安全的,规范的方法,和有乐趣而安全的环境。我们希望玩家能够在我们的网站玩得开心,所以我们呼吁大家以负责任的态度参与游戏。我们的预防政策旨在减少赌博的负面影响,并促进负责任的博彩。我们相信这是我们的责任,以确保游戏的体验是愉快的和令人兴奋的,但同时我们提醒我们的用户来自于病态赌博的依赖而导致的消极的社会和经济影响。借钱赌博,花费的资源超出其预算和用钱用于其他目的不仅是不明智的,时间久了,会对自己和周围的人带来负面影响.

    确保投注仍然只是为了好玩,不要失去控制,给自己一些简单的规则:

    - 给自己一个赌博的限制,不要逾越这个限制!
    - 玩的金额不要超过初始值
    - 当你玩的时间超过最初设定的时间时停止游戏
    - 请不要支付你输不起的金额!
    - 停止花钱的目的是把它用在其他的用途上
    - 如果你已经决定停止游戏或者更少的接触它,那么保持此想法
    - 避免为了游戏而减少休息
    - 不要为了赢回输掉的钱而赌博
    - 不要把赌博认为成解决你的问题的一种办法
    - 永远不要借钱而赌博
    - 把你赌博花的钱认为成你对娱乐的花费
    - 当说起你在游戏中话费的钱和时间时不要向你的朋友说谎
    - 寻求帮助,如果你认为你花费太多,或者你玩的太频繁
    - 不要远离工作玩游戏
    - 当你感到沮丧,寂寞,无聊,紧张,焦虑的时候不要赌博


    评估你的赌博方法:

    - 你玩游戏是因为你无聊,你不知道怎么打发时间吗?
    - 赌博已经引起了你的和你的家庭的财务问题?
    - 你是否曾经朋友或亲戚讨论过你赌博的事?
    - 因为赌博你对朋友,家人或其它消遣失去了兴趣?
    - 你曾经因为赌博而偷窃、借钱赌博或偿还赌债吗?
    - 你是不是舍不得花钱用于另类资产?
    - 当你玩游戏时,你会玩到所有钱用光为止吗?
    - 失败后,你想要立马挽回损失吗?
    - 当你面临问题沮丧和失望的时候,你想赌博吗?
    - 当你赌博的时候你感到失落吗?
    - 这个游戏会产生健康问题吗,包括压力和焦虑?



    如果你上述任何一个问题的回答是肯定的,最有可能的情况是你在使用游戏时遇到了麻烦。
    您可以和其中一个专门机构在保护隐私的情况下加以讨论:

    Gambling
    SOS Azzardo
    Gamcare
    Gambleaware
    GamblingTherapy

    未成年人保护

    禁止任何18岁以下开户或下注% %考虑到问题的严重性,将有预防措施,如电子验证检查。任何人谁提供他/近似或者错误信息和错误的身份或年龄将被取消与他/她将被法律起诉根据国家的流动行为范式

    如何下注

    如何下注

    首先,您需要登录通过“登录”按钮(在页面的右上角部分),用您的用户名和密码。选择我们的日程安排一个或多个将在中心框架与其相对的报价显示出来联赛(1x2/Double机会,上/下盘,依此类推)
    为了做出预测,点击一个你相信会胜出的事件。
    一个小型的比赛,以获得一个进入一个更大的比赛的机会。
    然后选择资金,你想要的(在上优惠券部分)投注类型:单式投注,多重(复式投注只能在两个不同的预测中组合)或系统投注。
    点击“移动”。
    如果你想确认的下注,请在第三步和最后一步选择。

    Chances of winning

    Fixed odds bets
    Unlike traditional games of chance, in which the winning probability is known from the beginning, in the fixed odds bets, it’s the assigned odds to an event to express the probability that occur in that event.
    The odds is a subjective value that the bookmaker assigns each event through statistical processing, knowledge, information etc.
    Take the case of a football match and on the associated odds to the final result of it:
    1 X 2 Arsenal-Tottenham 1,9 3,4 4
    So much lower is the proposal odds on an event (such as the victory of Arsenal), so much higher is the chance that this event will occur. To obtain the probability as a percentage, you must divide the factor 100 for each odds (eg. 100/1.9 = 52.6), getting these quotients:
    1 X 2 Arsenal-Tottenham 52,6 29,4 25,0 With a quick calculation, it is evident that the sum of the three quotients, it's not 100, but a always larger value, which is called the Pknetboard (or bookmaking) and represents the theoretical intermediation margin that every bookmaker holds in the formulation of the odds, in our case: Pknetboard 107,04
    This means that the real probability associated to the victory of Arsenal, the draw and the victory of Tottenham (calculated at the net of the Pknetboard) will be obtained by dividing further quotients obtained for the calculated Pknetboard: for example, the percentage chance of victory of Arsenal is given by the equation: 107.04:52.6=100:X from which it follows that X=49.1.
    1 X 2 Arsenal-Tottenham 49,1 % 27,5 % 23,4 %
    The theoretical Payout associated to the event (what would get in winnings the bettor that bet out all the possible outcomes of the match, in proportion to the odds) would be 93.42 (100/Pknetboard).


    FOR THE FIXED ODDS BET ON VIRTUAL EVENTS
    Unlike traditional games of chance, in which the probability of winning is known from the beginning, in the bets on simulated events with fixed odds, the odds is assigned to an event and express the probability that occur in that event.
    The odds is a value that the dealer assigns to each event.

    FOR THE TOURNAMENT POKER
    For the skill games, the percentage of return to the player varies depending on the individual tournament.
    For each tournament are clearly indicated on the information page of the tournament itself, in addition to the overall cost of the participate right, the amount destined to the prize pool and the gross margin of the dealer.
    For example in a tournament of 100,00€ enrollment will be indicated 90.00€ + 10.00€: 90.00€ will be allocated to the prize pool and € 10.00 form the gross margin of the bookmaker.
    In any case will be destined to the prize pool a percentage of the amount collected from the sale of participation rights, variable on the basis of the individual tournament, not less than 80.

    FOR THE TOURNAMENT POKER
    For the games of chance with fixed odds (casino games), the percentage of return to the player, called RTP, varies depending on the game. The RTP, calculated on a statistical basis, is indicated in the regulations of the individual games and it is, in any case, not less than 90.

    FOR THE CARD GAMES BETWEEN PLAYERS (CASH GAMES)
    For the card games between players (cash games), the percentage of return to the player varies according of the game, the table and the pot. The restitution in every single hand is shown both in the regulations of individual games and at the game table, and it is, in any case, not less than 90.

    FOR THE BINGO
    The percentage of return to the player, including the amount of the provision for the various jackpot is 70.

    最大值

    哪个是单次下注的报偿/奖金的最小值/最大值?
    没有预先设定的限额。
    我们的风险管理人员可以设置任何最终金额赌注限值。
    最低投注报偿值是 0,01 €.
    最后,风险经理可以为各种投注设置更多严格的付款限制
    付款限额的变化有不同的原因造成,例如,下注的供应和需求。
    请记住,如果我们的博彩公司更新报价,付款限制也被设置。通常情况下有可能以更高的金额做出同样的赌注,但同时报价可能已经改变。

    可用投注

    一个优惠券可以下一个赌注,通过多有积累得到的许多优惠券也可以到下注系统中。
    只要选择在优惠券的相对盒的数量,然后点击”地方“。通常它有可能做出同样的赌注更高的投注,但同时报价可能已经改变。

    单次下注

    Single Bet' is the simplest bet type.You have to forecast the result of a single event. In soccer, for example, you can bet on the home team win (1) tie game (X) or the visitor's team win (2)
    For example:
    a 100€ bet on Milan with a 2,00 quote: if Milan wins you'll win 100€ multiplied with the 2,00 quote = 200€
    Tip: use our coupon as an online shopping cart!

    多次下注

    ”复式投注“让您有机会在单次赌注中选择最多20个事件。
    所有的预测必须与结果相匹配,以赚取奖金。
    例如:
    A 100€ bet on Lazio with a 1,50 quote, on Fiorentina with a 2,00 quote, on Roma with a 1,80 quote, on Milan with a 1,60 quote and on Juventus with a 1,30 quote (quintuple bet), if all the forecast will match with the results you'll win 100 x 1,5 (Lazio) x 2,0 (fiorentina) x 1,8 (roma) x 1,6 (Milan) x 1,3 (Juventus)
    The overall winning amount will be 1.123,20 €

    系统投注

    “系统赌注”是一个更复杂的复式投注类型
    应用系统投注你可以一次下注多个赌注。
    解释一个系统的选择最简单的方法是举例,系统的选择系统赌注2至3(2/3):
    选择3个事件成为一个组合,系统赌注2至3,例如,米兰那不勒斯和亚特兰大(获胜)。这样的情况下,你可以打赌所有可能的从三组中选取的两个队的输赢作为组合。在这种情况下,系统赌注2到3由三个双结果组成。
    赌注1:米兰胜(1,50)亚特兰大胜​​(1,80)
    赌注2:米兰胜(1,50)亚特兰大胜​​(2,00)
    赌注3:那不勒斯胜(1,80)亚特兰大胜​​(2,00)
    The total bet amount is 15€(5€ upon 3 double bets).
    在联赛结束的最后一天(在意甲情况下)所有结果将揭晓:那不勒斯和亚特兰大取胜,米兰平。
    在这种情况下,结果如下:
    赌注1:失败(在米兰的预测游戏结果不匹配)
    赌注2:失败(在米兰的预测游戏结果不匹配)
    赌注3:胜利!
    For the bet3 you'll receive on your Bet Account 5 x 1,80 (Napoli quote) x 2,00 (Atalanta quote) = 18€ and so a net win of 3€ even if Bet1 and Bet2 are lost.
    随着组成投注系统的事件的增加,可用投注随之增加。
    系统投注3至4包括所有可用的三倍投注直到4支球队的组合,也就是4赌注
    系统投注2至4时,包括可以选择4支球队的可用孖宝投注,即6次投注
    系统赌注允许您选择多达10个事件,所需的下注金额将被自动分配在存在于优惠券事件的数量来确定的所有列。


      DOWNLOAD "如何下注"

    第一个投注

    欢迎来到体育博彩的世界:这是一个正确的开始的地方!

    如果你想了解更多有关不同类型的投注方式,请继续阅读本节。
    该优惠券不过是一个体育博彩的购物车(就像一个网上商店)。
    即使你没有体育博彩的经验,但你希望下一个赌注,这是最简单的方法,执行复式投注或系统投注; 然后你就找到了正确的地方!
    一个基本的体育博彩规则是,在大多数人在游戏中支付投标。例如,在足球比赛中,持续时间为90分钟,包括最终额外的恢复时间,直到裁判的终场哨声(不包括加时)。
    在%的情况中也有一些特殊案例的描述和解释,例如”每日赛事赛“(例如欧洲冠军联赛)。所以,请一定要检查最终赌注描述。你可以找到所有赌注规则在“规则”部分中。


      DOWNLOAD 第一个投注

    下注类型

    Soccer

    Article 19
    The result of a bet on Soccer is always based on the outcome of the match in the 90 minutes of the game plus injury time, unless it is differently specified (as triangular tournaments in which usually are played games of 45 minutes or matches of youth level in which the total time is 80 minutes).
    Extra time, golden goal, penalties or shoot out will not be taken into consideration.
    This rule applies for all game types (goals, corners, fouls, offsides, ball possession, yellow cards, red cards, goalscorer, etc.).
    Article 20
    In case of interruptions during the second half, also bets involving only the result of the first half will be considered void.
    Article 21
    A team is considered to have scored a goal even if it is a self-goal by an opposing player, or a penalty during the regular time plus injury time (goals in extra time, penalties or shoot out not participate to the goal assignment).
    Article 22
    1X2: Three possible outcomes: 1 (home team win or anyway first in the list), X (draw) and 2 (away team win or anyway second in the list).
    DC (Double Chance): The three outcomes 1, X and 2 reported above, are grouped into 3 groups: 1X, 12 and X2.
    DNB (Draw No Bet): You have to predict which team will win the match. In case of a draw the bet will be void (and will not be considered for any eventual bonus).
    Correct Score: Predict the correct score.
    HT/FT: Predict the result of the first half and the end result of the same match in the same bet.
    1X2 Halftime: You have to predict the outcome of the first half: 1 1st HT the home team in advantage after the first time; X 1st HT draw at the end of the first half; 2 1st HT away team in advantage after the first half.
    1X2 2nd Half: Predict the result of the match considering only the second half, not mentioning the result at half-time. Example: the score at rest between Chelsea - Liverpool is 2-0 and the final result is 2-1 for Chelsea. The result of this type of bet will be '2 2nd Half' (Liverpool selection), because the result of only the second half is 0-1.
    1X2 Handicap: The outcome of a handicap bet is obtained by adding the handicap to the final result of the match (or subtracting it). It should be considered the sign (+ or -) and the number of goals.
    Over/Under: Predict whether the total number of goals will be higher (over) or lower (under) than the number indicated by Pknet : Over/Under 0.5 (0-0 is considered under and all other results over) , Over/Under 1.5 (in the case of 0 or 1 goal is under, with 2 or more goals is over); Over/Under 2.5 (in the case of 0, 1 or 2 goals is under, with 3 or more goals is over); Over/Under 3.5 (in the case of 0,1,2 or 3 goals is under, with 4 or more goals is over).
    1st Half Over/Under: Predict whether the total number of goals for the first half will be higher or lower than the number indicated by Pknet.
    2nd Half Over/Under: Predict whether the total number of goals in the second half will be higher or lower than the number indicated by Pknet .
    GG/NG (Goal Goal/No Goal): Two possible outcomes: GG (both teams score at least 1 goal) and NG (one or both teams failed to score).
    Score/No Score: You have to predict if the selected team (home or away) will score at least one goal or not.
    Total Goals: Predict the total number of goals that will be scored in a match (0-1; 2-3; 4-6; or the exact number: 1; 2; 3;4; 5; 6; 4 or more; 5 or more, 7 or more).
    Total Goals HT: Predict the number of goals that will be scored in the first half: 1st HT 1+ (one or more goals); 1st HT 2+ (two or more goals); 1st HT 3+ (three or more goals); or during the second half: 2nd HT 2+ (two or more goals); 2nd HT 3+ (three or more goals).
    Odd/Even: Predict whether the total number of goals in a match will be odd or even. A 0-0 result is considered even.
    HT More Goals: Predict which will be the portion of the game (first or second half) in which will be scored the most goals. In the case of the same number of goals scored in the first and in the second half, or in case of no goals in the two halfs, the winning selection will be 'X'.
    Article 23
    Pknet offers a wide range of different types of bet, named SOCCER SPECIALS, some referring to the outcome of a single match, the other related to the results of many different matches. The outcome of the bets on SOCCER SPECIALS are obtained from the official websites of the event, or competition in question.
    Article 24
    The most common types of bets on a single match are:
    1st Goal: Predict which team will score the first goal of the match, excluding any extra time. If the final result is 0-0 bets on 1st Goal will be considered all losers. To bet on an no goals outcome, just select 0-0 as the final result in the Correct Score type of bet.
    1st Goalscorer: Predict the first player to score a goal in the match, excluding any extra time. If the player chosen for the bet is not included in the team, or comes on after the first goal, all bets will be considered losers anyway. If the first goal will prove to be an own goal, all bets on the first goalscorer will be losers, while bets placed on the selection 'own goal' will be winning. If the final result is 0-0 all bets will be losers.
    Anytime Goal Scorer: Predict whether the player will score at any time during the 90 minutes of play plus injury time. Own goals, extra time and penalties after regular time are excluded. If the selected player does not play or does not score, while also taking part in the match, including the recovery time, all bets will be losers.
    Last Goalscorer: Predict the last player to score a goal in the match. If the player chosen for the bet is not included in the team, all bets will be void. If the last goal will prove to be an own goal, all bets on the last goalscorer will be losers, while bets placed on the selection 'own goal' will be winning. If the final result is 0-0 all bets will be losers.

    Tennis

    Article 25
    The matches of Tennis will be considered void in case of cancellation or if interrupted and not finished within 48 hours after the scheduled time. If a match, for any reason, should be played on a surface other than that indicated by the match judges at the time of publication, Pknet reserves the right to consider the events void.
    Article 26
    If one of the players retires before the start of the match, bets will be void. If the retire takes place after the start of the match, his opponent will be considered the winner. If at the time of the retire, the part of the match that is still to play could not have any outcome on certain types of bets, the results will be considered valid, otherwise all bets will be void. If a player retires before the first match of the tournament, then bets on his performance in the tournament will be void.
    Article 27
    HH (Head to Head): Predict the winner of the match.
    Better Placed (Tournament): Predict which of the two players on the list will have a better placing in the tournament. If both players are eliminated in the same round, bets are void.
    1st Set: Predict the winner of the first set. If a player retires during the first set, the opponent will be the winner of the first set. Retires during the subsequent sets do not have any influence on the outcome of the bets related to the winner of the first set.
    Over/Under Games: Predict whether the total number of games played during the match will be over or under the number indicated by Pknet The tiebreak has the value of a game.
    Tiebreak in the Match: Predict whether there will be a tiebreak played at least during the match. In tournaments where it is expected the tiebreaker in the fifth set (Roland Garros and Wimbledon), the achievement of both players in the fifth set of 6 games apiece, it is not considered as reaching the tiebreaker. In a doubles match, the third set does not count as tiebreak.
    *Handicap Sets: The outcome of the bet is obtained by adding or subtracting the handicap to the player referring to the final result of the match.
    *Set Betting: Predict the correct score considering the number of sets won by each tennis player.
    *Odd/Even: Predict whether the total number of games played in a match will be odd or even.

    Table tennis

    Article 28
    If one of the players retire before the start of the match, bets will be void. If the retire takes place after the start of the match, his opponent will be deemed the winner. If a player retires before the first match of the tournament, then bets on his performance in the tournament will be void.

    篮球

    Article 29
    For all types of bets, which is not specified and related to basketball, except of Over/Under, is considered the result at the end of the match, including any extra time.
    Article 30
    A match of Basketball will be deemed void if cancelled or interrupted and not finished within 72 hours of the official start.
    Article 31
    HH (Head to Head): Two possible outcomes: 1 (home team win) and 2 (away team win). In case of a tie at the end of extra time the bets are losers.
    1-2 Handicap: The outcome of a handicap bet is obtained by adding or subtracting the handicap to the final result (extra excluded).
    *Over/Under: Predict whether the total number of points scored at the end of regular time will be higher or lower than the number indicated by Pknet. Any points scored during extra time will not be counted.
    1X2: Three possible outcomes: 1 (home team win or anyway first in the list), X (draw) and 2 (away team win or at least the second in the list). The outcome only takes into consideretion the regular time.
    1X2 Margin 5: You have to predict if the selected team will win by at least 6 points of difference. If no team manages to win by more than 5 points, the winning selection will be XH5 (86-79=1H5; 84-79=XH5; 84-86=XH5; 84-90=2H5) holds. The outcome takes into consideration only the regular time.
    Odd/Even: Predict whether the total number of points scored will be odd or even.
    HH Scorer: Predict which of the two players will score the most points.
    Best Scorer: Predict which of the players offered will score the most points.
    *1st Quarter: Predict the result of the first quarter (1X2).
    *Over/Under 1st Quarter: Predict whether the total number of points scored during the first quarter will be higher or lower than the number indicated by Pknet .
    *Handicap 1st Half: The result is obtained by adding or subtracting the handicap to the final result of the first half .
    *Over/Under 1st Half:Predict whether the total number of points scored during the first half will be higher or lower than the number indicated by Pknet .
    *The results of these types of bets will be considered valid even if the match gets interrupted during the remaining part of the match not covered by the bet. In any case, any eventual replayed match would not be considered.
    Over/Under Championship: Predict whether the total number of points scored during a round of championship/cup will be over or under the reference number. If one or more matches are canceled or interrupted and if the remaining matches, or parts of the remaining matches can not have influence on the outcome of the bet, the current results will be used for payments (and in this case each eventual replayed match would be irrelevant), otherwise bets will be void.

    Ice Hockey

    Article 32
    The outcome of the bet is determined by the final result of the match and extra time, excluded penalty shoot outs (except for handicap bets).
    1X2: Three possible outcomes: 1 (home team win), X (draw) and 2 (away team win).
    1-2 Handicap: The outcome of a handicap bet is obtained by adding or subtracting the handicap to the final result of the match (extra time included).
    Over/Under: Predict whether the total number of goals scored will be higher or lower than the number indicated by Pknet. (Extra time excluded).

    Handball

    Article 33
    The outcome of the bet is determined by the final result of the match and extra time, excluded penalty shoot outs (except for handicap bets).
    Article 34
    1X2: Three possible outcomes: 1 (home team win), X (draw) and 2 (away team win).
    1X2 1st Half: Predict the result of the first half: 1 1st HT (home team in advantage after the first time); X 1st HT (tie) or 2 1st HT (away team's advantage).
    Over/Under: Predict whether the total number of goals scored will be higher or lower than the number indicated by Pknet .
    Over/Under 1st Half: Predict whether the total number of goals scored during the first half, will be higher or lower than the number indicated by Pknet. 1-2 Handicap: The outcome of a handicap bet is obtained by adding or subtracting the handicap to the final result of the match (extra time included). Odd/Even: Predict whether the total number of goals scored will be odd or even.

    Baseball

    Article 35
    The outcome of the bet is determined by the final result of the math, including any extra innings.
    In order for bets to be valid, they must play for at least 4.5 innings, otherwise the selection will be deemed void.
    If a match is interrupted for any reason (rain, snow, darkness etc.) and it is not resumed and completed within 24 hours, or if the score is tie, the bets are considered void (if tie option is not provided).
    In the case of two matches involving the same teams on the same day, it is taken into consideration only the results of the first match (if they are not offered both).
    HH (Head to Head): Predict the winner of the match.
    Over/Under: Predict whether the total number of points will be higher or lower than the number indicated by Pknet, extra innings excluded unless specified.
    1-2 Handicap: The outcome of a handicap bet is obtained by adding or subtracting the handicap to the final result of the match.
    1st Half (5 Innings): You have to predict which team will lead at the end of the fifth inning.
    Over/Under 1st Half: Predict whether the total number of runs during the first five innings will be higher or lower than the number indicated by Pknet .
    Combo: You have to predict the winning team in the match combined with Over/Under odds in reference, including extra time.

    Volley

    Article 36
    HH (Head to Head): Predict the winner of the match. 1-2 Handicap: The outcome of a handicap bet is obtained by adding or subtracting the handicap to the outcome of the match considering the result of the set. Set Betting: Predict the correct score of the match based on the sets. Total Sets: Predict the total number of sets played during the match. Total Points: Predict whether the total number of points scored will be higher or lower than the number indicated by Pknet . HH Scorer: Predict which of the two players will score the most points in their league or cup match. If both score the same number of points, or if one of them does not score at all, bets will be void.

    Formula 1

    Article 37
    The results of the bets on Formula 1 are always those published immediately after the end of the race. Subsequent decisions by officials or by the FIA will not be considered. A Formula 1 race will be considered void in the case of a cancellation or if interrupted and not finished within 72 hours from the official start. If a race, for whatever reason, was abandoned before 75 of the total distance (rounded down to the number of laps completed), the event will be considered entirely void, even if the FIA decides that the race has an entire value and assign the points to the drivers and the teams.
    Article 38
    If one or more drivers retire before the beginning of the first round of free practice and at least one of them has a odds as winner of the race equal or less than 5, Pknet reserves the right to declare null all the bets on the winner, the pole position and the placings. If a driver is unable for any reason to take part in the official qualifying, all bets related to the driver will be considered as void. If a driver is unable for any reason to take part in the race, despite having successfully completed qualifications, bets on the race will be void (while on the qualifications will be valid). The participation in the warm-up lap counts as participation in the race, so a driver who retires during the warm-up lap, for betting purposes has still participated in the same race.
    Winner (Race): Predict the winner of the Grand Prix.
    Winner Pole: Predict which driver will get the Pole Position.
    1st and 2nd: Predict which driver will finish the race in first and second place, in the correct order.
    1st and 2nd Pole: Predict which driver get the pole position and second place during qualifying, in the correct order.
    Podium Race: Predict whether the driver will finish on the podium (in the first 3 places).
    Podium Pole: Predict whether the driver will finish qualifying in the top three.
    HH Race: Predict which of the two drivers on the list will have a better position in the Grand Prix. In the case of two drivers who retire on the same lap, bets relating to HH will be void.
    Best of Three: Predict which of the three drivers in the list will have the better placing in the Grand Prix. In the case where two or more among the drivers in the list result as winner, the proportion will be divided by the number of drivers with better placement. If one or more players in the list can not take part in the race (for whatever reason), bets placed on all three drivers will be void.
    HH Pole: Predict which of the two drivers on the list will have a better position in qualifying.
    Point Finish: Predict whether the driver will finish the race in the points zone.
    1st Retired: Predict which will be the first driver to retire during the race, not to mention the reason for the retire itself.
    Fastest Lap (Race): Predict which driver will achieve the best lap time during the Grand Prix.
    Margin Race: Predict the time margin between the winning driver on arrival and the second classified.
    Margin Pole: Predict the margin of time on the best qualifying lap of the driver who gets the pole position and second place.
    Class/No Class: Predict if the driver will be classified or not based on the official FIA after the race. To be considered classified, a driver must complete at least 90 of the laps compared to the winner.
    Cars Classified: Predict the number of drivers who will be classified according to the official FIA after the race
    Safety Car: Predict how many times the safety car will enter the circuit during the race.
    Cars Not to Complete FIRST LAP: Predict the number of drivers who will not complete the first lap of the race.
    Best of 4: Predict which of the four drivers in the list will get the best finish in the Grand Prix.
    Winning Team: Predict which team will win the Grand Prize.
    Article 39
    The types of bets described in the Article 38 may also be offered for other motor sports (MotoGP, Superbike, WRC etc.). In this case will be considered specific rules about the considered sport (number of participants who obtain points, minimum laps to enter the charts, etc.).

    Motorcycling

    Article 40
    The results relative to the motorcycling bets are always those published immediately after the end of the race. Subsequent decisions by officials or by the FIM will not be considered. A motorcycle race will be void in the event of a cancellation or if interrupted and not finished within 72 hours from the official start. If the race for any reason, is stopped before 66 of the total length (rounded down to the number of laps completed), the event will be considered entirely void, even though FIM decides that the race has an entire value and assign points to the bikers and the teams.
    Article 41
    If one or more bikers retire before the beginning of the first round of free practice of the respective race and at least one of them has odds for winning the race equal or less than 5, Pknet reserves the right to declare all bets on winning the pole position and the placings, as void. If a biker is unable for any reason to take part in official qualifying, all bets to the biker will be void. If a biker is unable for any reason to take part in the race, despite having successfully completed qualifications, bets on the race will be void (while on the qualifications will be valid). Participation in the warm-up lap counts as participation in the race, so a driver who retires during the warm-up lap, for betting purposes has still participated in the race.
    Article 42
    If decisions are published officially by FIM or the race officials that directly affect the outcome of the race, and that are made after the results of free practice or qualifying, or if a biker retires during the same period (after the publication of the results of the previous session, but before the beginning of the next session), Pknet reserves the right to cancel all bets based on such information.

    American Football or Rugby

    Article 43
    For matches of American Football and Rugby the result valid for betting purposes would be on any extra time, unless otherwise specified.
    Article 44
    HH (Head to Head): Two possible outcomes: 1 (home team win) and 2 (away team win). In case of a draw after extra bets will be losers.
    1-2 Handicap: The outcome of a handicap bet is obtained by adding or subtracting the handicap to the final result (including extra time).
    Over/Under: Predict whether the number of points scored in the match will be higher or lower than the number indicated by Pknet .
    Odd/Even: Predict whether the number of points scored in the match will be odd or even.
    *Handicap 1st Half: The outcome of a handicap bet is obtained by adding or subtracting the handicap to the partial result of the first half of the match.
    *Over/Under 1st Half: Predict whether the number of points scored during the first half of the match will be higher or lower than the number indicated by Pknet .
    *1st Touchdown: Predict which player will score the first touchdown of the match.
    *The result in question is valid even if the match is abandoned after the completion of the first touchdown. In this case, a possible repetition of the match will not be considered.

    Futsal

    Article 45
    All bets related to Futsal refers to regular time, extra time and penalties included.

    Golf

    Article 46
    If a tournament is shortened in duration, or is characterized by interruptions due to adverse weather conditions, the payment will be used for the official results of the tournament, provided they complete at least 36 holes. If 36 holes are not completed, all bets on the event will be considered void. If the event is postponed, all bets will be open, and will be closed only after the end of the tournament.

    Winter Sports

    Article 47
    If an event of Winter Sports (Alpine skiing, Nordic skiing or ski jumping) is suspended or postponed, bets will stay valid if the event is completed at the same place on calendar within 72 hours. If the event is being played at a different place, all bets will be void. In the event that a participant does not even begin the competition, all bets related to him will be void.
    Winner: Predict the winner of the event.
    1st and 2nd: Predict which two competitors will finish the event in first and second position in the correct order.
    Podium: Predict if the competitor will finish the event on the podium (top 3 places in the final ranking).
    HH: Predict which of the two competitors in the list will get the best finish in the event. For downhill skiing, in case one or both skiers do not complete the race, the race of manches completed will determine the winner. If both achieve the same number of maches, the bet will be void.

    Cycling

    Article 48
    If a stage race is postponed or interrupted, all bets will be considered valid until the completion of the race (or until it is canceled officially), while bets on a single stage, or on events that are held on a single date, in case of cancellation or interruption will be void, unless they are completed within 72 hours of the official start.

    Swimming and Water Polo

    Article 49
    The results of a match of Water polo valid for betting purposes (1X2, handicap, over/under, odd/even, 1st goal etc.) is the one at the end of regular time, extra time and penalties included.
    HH Swimming: If one or both swimmers are disqualified (for false starts, or other rules regarding the styles, etc.) All bets on the HH about it will be void (bets on the winner of the event will remain ongoing). If a swimmer does not take part in the race, all bets related to him will be void.

    Sailing

    Article 50
    If the event is postponed or interrupted, all bets will be ongoing until the event is completed. If a team does not take part in the race, or is disqualified for any reason, all bets related to the result of the team will be void (bets relative to the manches earlier to the disqualification will stay valid and the current one at the time of the disqualification itself).

    Snooker

    Article 51
    If the event is postponed or interrupted, all bets will be ongoing until the event is completed. In the case of a match assigned to a player before the total number of frames is completed, bets will be valid if the game has started, and will be given void if the game had not started yet.

    Fighting sports

    Article 52
    A fight event will be considered void in case of a cancellation or if interrupted and not finished within 72 hours from the official start. If a fighter retires before the event, all bets will be void.
    Article 53
    Victory (1X2): Predict the final result (the way the victory is obtained - KO, TKO, or victory points, it makes no difference). Victory by Points: Predict if the fight will be won by points (in the case of KO, TKO, or draw the bet is considered loser). Victory by KO: Predict if the fight will be won by knockout or TKO. In case of victory by points or draw bets will be losers.

    Antepost

    Article 54
    Antepost betting types are related to the result of an entire competition or of a certain phase (groups phase, etc.). If two teams or participants share the same position according to the rules of the competition, the rule of equality is applied. In the case of disciplinary decisions before or during the competition (subtraction of points, etc.) will be taken into consideration for the outcome of the bets. If such decisions are taken after the announcement of the winner, will not be considered.
    Article 55
    Winner: Predict the winner of the competition.
    HH Teams Season: Predict which of the two teams listed will get a better finishing position.
    HH Goalscorer Season: Predict which of the two players will score more league goals (goals scored in other competitions are not taken into consideration). If one or more players change the team they belong, bets will remain ongoing if the new team will be member of the same league, otherwise it will be void. If both players score the same number of goals, bets will be void.
    Best Goalscorer: Predict who will be the top scorer of the competition. If one or more players change the team or league, bets will remain ongoing.
    Best Team Goalscorer: Predict which player will be the top scorer of the team (only considers the goals scored in the league). If the player with more achievements will not be listed, the winning selection will be 'Other' .

    Other sports

    Pknet reserves the right to offer bets on sporting events that were not mentioned in the previous paragraphs. Where it is necessary to clarify the event or the offer, will be made an appendix on new types of bets introduced, it will be communicated through the internal messaging system or by email. The Company Pknet reserves the right to decide and proceed for any case not expressly stated in these rules.

    Complains

    Complaints on bets placed online or by telephone, must be received in writing to Pknet within 15 days following the closing date of the bet in question. not hold valid claims that are not directly identifiable on its files or records.

    现场投注

    The start time and the result shown in the display is only indicative, and should not be used in any way as an object of their bets. If a live event is interrupted and not completed by the end of the current day (based on local time), all bets still open at the time of interruption will be void (unless stated otherwise for certain sports). For safety reasons (television signal delay etc), from the moment of bet confirmation at the time of acceptance by Pknet it is applied to a delay of X seconds. If, during these X seconds, the odds are canceled (because of a goal etc.) the bet will be automatically refused. If the bet has to be confirmed manually by the employee to live betting (is therefore not acceptedautomatically after X seconds to wait), and a goal is scored (or there is a event judged anyway significant) before the bet is accepted or rejected, the decision will be made in favor of the selection indicated by the customer. Once confirmed, either by the customer from Pknet , bets placed during live betting can not be deleted. All bets on soccer (live betting section) are always based on 90 minutes of play plus injury time, unless otherwise specified (as in the triangular tournament, which are usually 45 minutes or youth matches of 80 minutes). Extra time, golden goals or penalty shoot-out will not be considered. This rule applies to all bets except bets on the 'next round' or 'Trophy winner' and similiar. The complete rules of section Livebetting will be offered via e-mail to customers who request it, since it is in some cases different from the prematch regulation shown above.


    Any other sport or quotations categories will be integrated promptly before or when they'll appear on the website or through a 'rules integration' e-mail service.


      DOWNLOAD "Bet Types"

    Return percentage

    欢迎来到体育博彩的世界:这是一个正确的开始的地方!

    Le scommesse su eventi sportivi si dividono in due grandi categorie:
    Scommesse al Totalizzatore
    Scommesse a Quota Fissa
    Nel primo caso una parte fissa del montepremi accumulato viene destinato a coloro i quali indovinano il pronostico, e diviso in caso di più vincitori (ad esempio il Totocalcio); nel secondo caso la vincita dipende dal valore della puntata moltiplicata per la quota o le quote presenti nel pronostico (p*qx*qy etc etc).
    Il calcolo nelle Scommesse a Quota Fissa
    Nel caso delle scommesse a quota fissa assai difficile predeterminare quale sia la possibilità di vincita, essendo la possibilità dipendente da un elemento soggettivo che è la valutazione dell'evento da parte del bookmaker. Molto più realistico è parlare di pay out, ossia della parte delle giocate che ritorna nelle tasche dei giocatori. Tale entità può essere calcolata in maniera induttiva su base storica o approssimativamente ricavata prendendo come parametri la percentuale di allibramento del bookmaker e gli eventi presenti nella schedina. Per percentuale di allibramento o allibraggio si intende il margine di difesa del bookmaker ovvero la percentuale di vantaggio del bookmaker stesso nei confronti dei consumatori.
    Calcolo della percentuale di allibramento
    Il calcolo di tale percentuale è estremamente semplice; prendiamo un esempio pratico a tre variabili dell'incontro Palermo - Genoa, con le seguenti quote:>
    Segno 1: 2.03
    Segno X: 3.30
    Segno 2: 3.92
    Il calcolo avviene in questo modo:
    (1/ 2,03) + (1/3,3) +(1/3,92) 1/q1+1/qx+1/q2 0,492+0,303+0,255=1,05
    I numeri alla destra della virgola costituiscono la percentuale di allibramento che in questo caso è del 5; minore è questa percentuale, maggiormente il 'gioco' è equo per il consumatore.
    Stesso calcolo in caso di evento a due variabili sempre per Palermo - Genoa stavolta per la tipologia di scommessa 'Over/Under 2,5':
    Segno Over: 2.03
    Segno Under: 1,76
    Il calcolo avviene nello stesso modo:
    (1/2,03)+ (1/1,76) 0,492+0,568=1,06
    Quindi in questo caso il vantaggio del bookmaker sarà del 6.
    Il calcolo nelle Scommesse Multiple e il Bonus
    La percentuale di allibramento va aumentando nel caso di pronostici contenenti più eventi, e sarà così calcolabile:
    In caso di un evento percentuale di allibramento (che indicheremo per comodità con p) quindi 100 - p =t in caso di due eventi t-pdi t = r in caso di tre eventi r-pdi r = s e così via Per pronostici contenenti 5 o più eventi si inserisce il bonus che va ad aumentare l'eventuale vincita e quindi ad 'annacquare' il vantaggio del bookmaker che diminuisce quindi dai 5 eventi in poi.
    La combinazione peggiore quindi si ha in caso di 4 eventi.Informazioni importanti sul Pay Out
    E' storicamente e statisticamente provato che il pay out in materia di scommesse sportive si assesta su un percentuale simile a quella di allibramento, quindi per le singole circa il 94-95 e sulle mutiple intorno all'85-86.
    Per l'anno 2012 il pay out è stato dell'88,3.
    Nonostante comunque le scommesse sportive a questo condizioni siano un gioco particolarmente equo in termini di pay out, il rischio di dipendenza è sempre in agguato.
    Vi invitiamo pertanto a calcolare sempre le vostre possibilità di vincita e a giocare con estrema moderazione.
    IL GIOCO E' VIETATO AI MINORI DI ANNI 18


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